API:APIDocumentingStatus

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Changes to default file output by API in italics

Title: System API This file contains a list of all functions and variables that are currently registered with the Interface System.

Broken links indicated functions and variables that need documentation

  • Updated 09/13/2008*

Section: Functions

  • AbandonQuest(questID)
  • AcceptTrade()
  • ActionButtonGroupSetGameActionData(groupName, buttonIndex, number, number, widestring)
  • ActionButtonGroupSetGameActionTrigger(unknown)
  • ActionButtonGroupSetIcon(groupName, buttonIndex, iconNumber)
  • ActionButtonGroupSetNumButtons(groupName, numRows, numColumns)
  • ActionButtonGroupSetText(groupName, buttonIndex, text) --Used for stack counts.
  • ActionButtonGroupSetTimeAbbreviations(groupName, stringDays, stringHours, stringMinutes, stringSeconds) --See line 627 of backpackiconview.lua
  • ActionButtonGroupSetTimeFormat(groupName, format) --Format used by game is Window.TimeFormat.LARGEST_UNIT_TRUNCATE
  • ActionButtonGroupSetTimer(groupName, buttonIndex, totalCooldown, cooldownTimeLeft)
  • ActionButtonGroupSetTintColor(groupName, buttonIndex, r, g, b)
  • ActivateTactics(tacticSet)
  • AddActiveTactic(unknown)
  • AddBinding(action, deviceId, buttons)
  • AddCraftingContainer(GameData.TradeSkills.TRADESKILL, backpackSlot)
  • AddCraftingItem(GameData.TradeSkills.TRADESKILL, slotNum, backpackSlot)
  • AddItemEnhancement(clickedEnhSlotId, Cursor.Data.SourceSlot) --Needs source and destination slot information
  • AddSelectedReward( reward ) --Interaction window quest reward selection
  • AnimatedImageSetPlaySpeed(animWindow, fps) --Arbitrary FPS or EA_Window_LoadingScreen.FLIP_FPS
  • AnimatedImageSetTexture(animWindow, texture)
  • AnimatedImageStartAnimation(animWindow, startFrameNumber, boolLooping, boolHideWhenComplete, delayBeforeStart)
  • AnimatedImageStopAnimation(animWindow)
  • ApplyPlayerVariation(backpackSlot) --Requires marketing reward item
  • AssignLootItem(EA_Window_Loot.curSlot, name)
  • AttachTrophyToLocation(trophySlot, trophyLocation, trophyLocIndex)
  • AttachWindowToWorldObject(anchorWindowName, targetObjectNumber)
  • AutoEquipItem(inventorySlot)
  • BeginItemEnhancement(inventorySlot)
  • BidOnAuction(auctionIDHigherNum, auctionIDLowerNum, revision, bidPrice, IsBuyout)
  • BroadcastEvent( event)
  • BuildSiegeWeapon(weaponID)
  • BuildTableFromCSV(fileName, tableName) --Unknown if you can import csv from addon
  • ButtonGetCheckButtonFlag(buttonName) --Not used, use getpressed to see if its checked
  • ButtonGetDisabledFlag(buttonName)
  • ButtonGetHighlightFlag(buttonName)
  • ButtonGetPressedFlag(buttonName)
  • ButtonGetStayDownFlag(buttonName)
  • ButtonGetText(buttonName)
  • ButtonGetTextDimensions(buttonName)
  • ButtonSetCheckButtonFlag(buttonName, boolState) --Not used, use setpressedflag
  • ButtonSetDisabledFlag(buttonName, boolState) --Can still interact, make sure you short circuit disabled buttons
  • ButtonSetHighlightFlag(buttonName, boolState)
  • ButtonSetPressedFlag(buttonName, boolState)
  • ButtonSetStayDownFlag(buttonName, boolState)
  • ButtonSetText(buttonName, wstringText)
  • ButtonSetTextColor(buttonName, r, g, b)
  • <ButtonSetTexture()>
  • <BuyCareerPackage()>
  • <BuyTradeSkill()>
  • <CanUseDyeItem()>
  • <CancelAuction()>
  • <CancelSpell()>
  • <CancelTrade()>
  • <ChangeTrade()>
  • <CircleImageSetFillParams()>
  • <CircleImageSetRotation()>
  • <CircleImageSetTexture()>
  • <CircleImageSetTextureScale()>
  • <CircleImageSetTextureSlice()>
  • <ClearActiveTactics()>
  • <ClearCursor()>
  • <ClearPQLootData()>
  • <ClearSelectedRewards()>
  • <ColorPickerAddColor()>
  • <ColorPickerAddColorAtPosition()>
  • <ColorPickerClear()>
  • <ColorPickerCreateWithColorTable()>
  • <ColorPickerGetColorAtPoint()>
  • <ColorPickerGetColorById()>
  • <ColorPickerGetColorSize()>
  • <ColorPickerGetColorSpacing()>
  • <ColorPickerGetCoordinatesForColor()>
  • <ColorPickerGetTexDims()>
  • <ComboBoxAddMenuItem()>
  • <ComboBoxClearMenuItems()>
  • <ComboBoxExternalOpenMenu()>
  • <ComboBoxGetDisabledFlag()>
  • <ComboBoxGetSelectedMenuItem()>
  • <ComboBoxGetSelectedText()>
  • <ComboBoxIsMenuOpen()>
  • <ComboBoxSetDisabledFlag()>
  • <ComboBoxSetSelectedMenuItem()>
  • <CommandPet()>
  • <CommandPetDoAbility()>
  • <CommandPetToggleAbility()>
  • <CreateAuction()>
  • <CreateConversationLog()>
  • <CreateMapInstance()>
  • <CreateUIDocumentFile()>
  • CreateWindow(windowName, boolShowing)
  • CreateWindowFromTemplate(windowName, templateName, parentName)
  • <DestroyItem()>
  • DestroyWindow(windowName)
  • <DetachWindowFromWorldObject()>
  • <DockableWindowDock()>
  • <DockableWindowGetChildName()>
  • <DockableWindowGetRootName()>
  • <DockableWindowGetTabOffset()>
  • <DockableWindowGetTabShowing()>
  • <DockableWindowGetTabString()>
  • <DockableWindowGetTopWindowName()>
  • <DockableWindowIsChildOf()>
  • <DockableWindowSetAllTabsAlphas()>
  • <DockableWindowSetMovable()>
  • <DockableWindowSetOffsetOnRootDelete()>
  • <DockableWindowSetTabOffset()>
  • <DockableWindowSetTabShowing()>
  • <DockableWindowSetTabString()>
  • <DockableWindowSetTopWindow()>
  • <DockableWindowUnDock()>
  • <DoesWindowExist()>
  • <DyeMerchantPreview()>
  • <DyeMerchantPreviewAll()>
  • <DyePreview()>
  • <DynamicImageClearCustomShader()>
  • <DynamicImageHasTexture()>
  • <DynamicImageSetCustomShader()>
  • <DynamicImageSetRotation()>
  • <DynamicImageSetTexture()>
  • <DynamicImageSetTextureDimensions()>
  • <DynamicImageSetTextureOrientation()>
  • <DynamicImageSetTextureScale()>
  • <DynamicImageSetTextureSlice()>
  • <EA_Window_HelpGetEntryData()>
  • <EA_Window_HelpGetFAQEntryData()>
  • <EA_Window_HelpGetFAQTopicList()>
  • <EA_Window_HelpGetTopicList()>
  • <EndItemEnhancement()>
  • <ForceProcessAllWindowAnchors()>
  • <ForceUpdateWorldObjectWindow()>
  • <FuseItemEnhancements()>
  • <GameData.GetCityInstances()>
  • <GameData.GetInfluenceRewards()>
  • <GameData.GetObjectiveData()>
  • <GameData.GetQuestRewards()>
  • <GameData.GetScenarioGroupReservations()>
  • <GameData.GetScenarioPlayerGroups()>
  • <GameData.GetScenarioPlayers()>
  • <GameData.InteractData.GetLootList()>
  • <GameData.InteractData.GetLootableItem()>
  • <GameData.InteractData.IsLootAvailable()>
  • <GameData.Player.GetAdvanceData()>
  • <GameData.Player.GetAdvancePointsAvailable()>
  • <GameData.Player.GetAdvancePointsSpent()>
  • <GameData.Player.GetRenownRefundCost()>
  • <GameData.Player.GetSpecialtyRefundCost()>
  • <GetAFKFlag()>
  • <GetAbilityActionPointCost()>
  • <GetAbilityCastTime()>
  • <GetAbilityData()>
  • <GetAbilityDescription()>
  • <GetAbilityRanges()>
  • <GetAbilityRequirements()>
  • <GetAbilityTable()>
  • <GetAbilityUpgradeRank()>
  • <GetActionIdFromName()>
  • <GetActionNameFromId()>
  • <GetActionsForButtonCombination()>
  • <GetActiveObjectivesData()>
  • <GetActiveTactics()>
  • <GetAllianceMemberCounts()>
  • <GetAllianceMemberData()>
  • <GetAreaData()>
  • <GetBankData()>
  • <GetBannerConfigurationData()>
  • <GetBattlegroupMemberData()>
  • <GetBindingsForAction()>
  • <GetBraggingRights()>
  • <GetBuffBonus()>
  • <GetBuffs()>
  • <GetButtonName()>
  • <GetBuyBackData()>
  • <GetCampaignCityData()>
  • <GetCampaignPairingData()>
  • <GetCampaignZoneData()>
  • <GetCareerResource()>
  • <GetChapterName()>
  • <GetChapterShortName()>
  • <GetChoiceRewardsData()>
  • <GetCityInstanceId()>
  • <GetCityRatingForCityId()>
  • <GetCraftingBackPackSlots()>
  • <GetCraftingData()>
  • <GetCreditsData()>
  • <GetCultivationInfo()>
  • <GetCurrentEnhancementItemData()>
  • <GetDefaultMapPointIcon()>
  • <GetDesiredInteractAction()>
  • <GetDyeMerchantData()>
  • <GetDyeName()>
  • <GetDyeTintMasks()>
  • <GetEquipmentData()>
  • <GetEquippedItemVisible()>
  • <GetExperienceData()>
  • <GetFlightMasterData()>
  • <GetFriendsList()>
  • <GetGameDataObjectives()>
  • <GetGivenRewardsData()>
  • <GetGroupData()>
  • <GetGroupMemberStatusData()>
  • <GetGuildAdvancementData()>
  • <GetGuildAppointmentData()>
  • <GetGuildMemberData()>
  • <GetGuildPermissionData()>
  • <GetGuildPollData()>
  • <GetGuildSignupData()>
  • <GetHeraldryBestOptions()>
  • <GetHeraldryConfigurationData()>
  • <GetHeraldryCost()>
  • <GetHotbarCooldown()>
  • <GetHotbarData()>
  • <GetHotbarGlowLevels()>
  • <GetHotbarIcon()>
  • <GetHotbarName()>
  • <GetHotbarPage()>
  • <GetIconData()>
  • <GetIgnoreList()>
  • <GetInfluenceData()>
  • <GetInputLanguageString()>
  • <GetInspectionBragData()>
  • <GetInspectionData()>
  • <GetInventoryItemData()>
  • <GetInventorySlotStackCount()>
  • <GetItemSetData()>
  • <GetItemStackCount()>
  • <GetKeepData()>
  • <GetLFGList()>
  • <GetLFMList()>
  • <GetLoadLuaDebugLibrary()>
  • <GetLocationsForTrophies()>
  • <GetLootRollData()>
  • <GetMacrosData()>
  • <GetMapIconData()>
  • <GetMapPointData()>
  • <GetMoraleBarData()>
  • <GetMoraleCooldown()>
  • <GetMoralePercentForLevel()>
  • <GetNameForObject()>
  • <GetNumAssignedBearers()>
  • <GetNumBrassPerGold()>
  • <GetNumBrassPerSilver()>
  • <GetNumGroupmates()>
  • <GetNumTacticsSlots()>
  • <GetOpenPartyFullList()>
  • <GetOpenPartyNotificationList()>
  • <GetOverheadMapZoomLevel()>
  • <GetPQLootWinners()>
  • <GetPQTopContributors()>
  • <GetPlayerEnergy()>
  • <GetPlayerMoraleLevel()>
  • <GetPlayerVariation()>
  • <GetQuestData()>
  • <GetQuestItemData()>
  • <GetQuestPointConditions()>
  • <GetReleventAreaIndex()>
  • <GetScenarioData()>
  • <GetScenarioQueueData()>
  • <GetScreenResolution()>
  • <GetSearchList()>
  • <GetServerList()>
  • <GetSiegePadBuildData()>
  • <GetSiegeWeaponControlData()>
  • <GetSiegeWeaponUsersData()>
  • <GetSingleItem()>
  • <GetSocialPreferenceData()>
  • <GetStoreData()>
  • <GetStringFormatFromTable()>
  • <GetStringFromTable()>
  • <GetTacticsSet()>
  • <GetTargetStatesData()>
  • <GetTodaysDate()>
  • <GetTomeAlertsData()>
  • <GetTradeItemData()>
  • <GetTradeskillIcon()>
  • <GetTrophyData()>
  • <GetUpdatedTargets()>
  • <GetUseLuaErrorHandling()>
  • <GetZonePairing()>
  • <GetZoneTier()>
  • <HorizontalScrollWindowGetOffset()>
  • <HorizontalScrollWindowSetOffset()>
  • <HorizontalScrollWindowUpdateScrollRect()>
  • <HorizontalScrollbarGetLineSize()>
  • <HorizontalScrollbarGetMaxScrollPosition()>
  • <HorizontalScrollbarGetPageSize()>
  • <HorizontalScrollbarGetScrollPosition()>
  • <HorizontalScrollbarSetLineSize()>
  • <HorizontalScrollbarSetMaxScrollPosition()>
  • <HorizontalScrollbarSetPageSize()>
  • <HorizontalScrollbarSetScrollPosition()>
  • <InitiateTrade()>
  • <InteractGetBaseInteractionData()>
  • <InteractSelect()>
  • <IsAbilityEnabled()>
  • <IsAbilityToggledOn()>
  • <IsInternalBuild()>
  • <IsModifierKey()>
  • <IsPlayerInitialized()>
  • <IsPlayerSolo()>
  • <IsShowingCloakHeraldry()>
  • <IsTargetValid()>
  • <IsWarBandActive()>
  • <JoinScenarioGroup()>
  • <LCDBitmapSetImage()>
  • <LCDButtonPressed()>
  • <LCDCreateBitmap()>
  • <LCDCreatePage()>
  • <LCDCreateProgressBar()>
  • <LCDCreateStaticText()>
  • <LCDDestroyPage()>
  • <LCDGetLocation()>
  • <LCDGetSize()>
  • <LCDProgressBarGetProgress()>
  • <LCDProgressBarSetProgress()>
  • <LCDRegisterEventHandler()>
  • <LCDSetButtonHandler()>
  • <LCDSetLocation()>
  • <LCDSetSize()>
  • <LCDShowPage()>
  • <LCDStaticTextSetText()>
  • <LCDUnregisterEventHandler()>
  • <LCDUnsetButtonHandler()>
  • <LabelGetFont()>
  • <LabelGetWordWrap()>
  • <LabelSetFont()>
  • <LabelSetLinkColor()>
  • <LabelSetText()>
  • <LabelSetTextAlign()>
  • <LabelSetTextColor()>
  • <LabelSetWordWrap()>
  • <LeaveScenarioGroup()>
  • <ListBoxGetDataIndex()>
  • <ListBoxSetDataTable()>
  • <ListBoxSetDisplayOrder()>
  • <ListBoxSetVisibleRowCount()>
  • <LoadResources()>
  • <LoadStringTable()>
  • <LoadingScreenGetCurrentData()>
  • <LogDisplayAddLog()>
  • <LogDisplayGetFilterColor()>
  • <LogDisplayGetFilterState()>
  • <LogDisplayGetFont()>
  • <LogDisplayGetShowFilterName()>
  • <LogDisplayGetShowLogName()>
  • <LogDisplayGetShowTimestamp()>
  • <LogDisplayGetTextFadeTime()>
  • <LogDisplayHideFilterSubType()>
  • <LogDisplayIsScrollbarActive()>
  • <LogDisplayIsScrolledToBottom()>
  • <LogDisplayIsScrolledToTop()>
  • <LogDisplayRemoveLog()>
  • <LogDisplayResetLineFadeTime()>
  • <LogDisplayScrollToBottom()>
  • <LogDisplayScrollToTop()>
  • <LogDisplaySetFilterColor()>
  • <LogDisplaySetFilterState()>
  • <LogDisplaySetFont()>
  • <LogDisplaySetShowFilterName()>
  • <LogDisplaySetShowLogName()>
  • <LogDisplaySetShowTimestamp()>
  • <LogDisplaySetTextFadeTime()>
  • <LogLuaMessage()>
  • <LogSetLimit()>
  • <LogSystem()>
  • <LootAllItems()>
  • <LootItem()>
  • <MapGetChildMaps()>
  • <MapGetCoordinatesForPoint()>
  • <MapGetParentMap()>
  • <MapGetPlayerLocationMaps()>
  • <MapSetMapView()>
  • <MapSetPinFilter()>
  • <ModuleInitialize()>
  • <ModuleLoad()>
  • <ModuleRestrictedLoad()>
  • <ModuleSetEnabled()>
  • <ModulesGetData()>
  • <ModulesInitializeAllEnabled()>
  • <ModulesInitializeRestricted()>
  • <ModulesLoadFromDirectory()>
  • <ModulesLoadFromListFile()>
  • <MoveWindowToWorldObject()>
  • <OpenKnowledgeBase()>
  • <PQLootItem()>
  • <PageWindowAddPageBreak()>
  • <PageWindowAddSplitableWindow()>
  • <PageWindowClearPageBreaks()>
  • <PageWindowClearSplitableWindows()>
  • <PageWindowGetCurrentPage()>
  • <PageWindowGetNumPages()>
  • <PageWindowGetNumPagesDisplayed()>
  • <PageWindowRemovePageBreak()>
  • <PageWindowRemoveSplitableWindow()>
  • <PageWindowSetCurrentPage()>
  • <PageWindowUpdatePages()>
  • <PerformCrafting()>
  • <PlayInteractSound()>
  • <PlaySound()>
  • <PregameBlockMouseOver()>
  • <PregameGetPreSelectedServerRealm()>
  • <PregameGetQuickStartLabels()>
  • <PregameGetRealmLimit()>
  • <PregameGetServerRealmBonuses()>
  • <PregameHasROCChanged()>
  • <PregamePlayCinematic()>
  • <PregameSetPreSelectedServerRealm()>
  • <PregameSetServerRealmBonuses()>
  • <PregameStopCinematic()>
  • <RefundRenownPoints()>
  • <RefundSpecialtyPoints()>
  • <RegisterEventHandler()>
  • <RegisterWindowSet()>
  • <RemoveActiveTactic()>
  • <RemoveAllBindings()>
  • <RemoveBinding()>
  • <RemoveCraftingItem()>
  • <RemoveEffect()>
  • <RemoveItemEnhancement()>
  • <RemoveMapInstance()>
  • <RemoveSelectedReward()>
  • <RemoveTargetEffect()>
  • <RemoveTomeAlert()>
  • <RepairSiegeWeapon()>
  • <RequestItemSet()>
  • <RequestMoveItem()>
  • <RequestSalvageItem()>
  • <RestoreDefaultBindings()>
  • <RevertAllDyePreview()>
  • <RevertDyePreview()>
  • <RevertPlayerVariation()>
  • <SaveTacticsSet()>
  • <ScaleInterface()>
  • <ScrollWindowGetOffset()>
  • <ScrollWindowSetOffset()>
  • <ScrollWindowUpdateScrollRect()>
  • <SelectInfluenceReward()>
  • <SelectItemRollChoice()>
  • <SelectServer()>
  • <SendAuctionSearch()>
  • <SendBannerConfigurationData()>
  • <SendBugReport()>
  • <SendCloseCrafting()>
  • <SendGuildAllianceCommand()>
  • <SendGuildAppointmentData()>
  • <SendGuildVaultCommand()>
  • <SendHelpMessage()>
  • <SendHeraldryConfigurationData()>
  • <SendInitCrafting()>
  • <SendLFGOptions()>
  • <SendLFGSearchRequest()>
  • <SendLFMOptions()>
  • <SendLFMSearchRequest()>
  • <SendMailboxCommand()>
  • <SendOpenPartySearchRequest()>
  • <SendPlayerInspectionRequest()>
  • <SendPlayerSearchRequest()>
  • <SendSurveyResponse()>
  • <SendUseItem()>
  • <SetBraggingRight()>
  • <SetBraggingRightsCard()>
  • <SetCareerMasteryImages()>
  • <SetCursor()>
  • <SetDesiredInteractAction()>
  • <SetEquippedItemVisible()>
  • <SetGroupLootMode()>
  • <SetGroupLootThreshold()>
  • <SetGroupNeedMode()>
  • <SetGuildHeraldryScene()>
  • <SetGuildStandardBackground()>
  • <SetGuildStandardScene()>
  • <SetHardwareCursor()>
  • <SetHotbarData()>
  • <SetHotbarPage()>
  • <SetItemDragging()>
  • <SetKeyBinding()>
  • <SetLoadLuaDebugLibrary()>
  • <SetMacroData()>
  • <SetMoraleBarData()>
  • <SetOverheadMapZoomLevel()>
  • <SetPaperDollBackground()>
  • <SetPlayerPortraitBackground()>
  • <SetPlayerVariation()>
  • <SetTargetPaperDollBackground()>
  • <SetTargetPortraitBackground()>
  • <SetTrackQuest()>
  • <SetTrackQuestPin()>
  • <SetUseLuaErrorHandling()>
  • <Settings.LoadChatSettings()>
  • <ShareQuest()>
  • <SiegeSetWindDirectionImage()>
  • <SliderBarGetCurrentPosition()>
  • <SliderBarGetDisabledFlag()>
  • <SliderBarSetCurrentPosition()>
  • <SliderBarSetDisabledFlag()>
  • <StatusBarGetCurrentValue()>
  • <StatusBarGetMaximumValue()>
  • <StatusBarSetBackgroundTint()>
  • <StatusBarSetCurrentValue()>
  • <StatusBarSetForegroundTint()>
  • <StatusBarSetMaximumValue()>
  • <StatusBarStopInterpolating()>
  • <StringToWString()>
  • <SwapActiveTactic()>
  • <TakeScreenShot()>
  • <TargetPlayer()>
  • <TextEditBoxGetFont()>
  • <TextEditBoxGetHistory()>
  • <TextEditBoxGetText()>
  • <TextEditBoxGetTextColor()>
  • <TextEditBoxSelectAll()>
  • <TextEditBoxSetFont()>
  • <TextEditBoxSetHandleKeyDown()>
  • <TextEditBoxSetHistory()>
  • <TextEditBoxSetText()>
  • <TextEditBoxSetTextColor()>
  • <TextLogAddEntry()>
  • <TextLogAddFilterType()>
  • <TextLogAddSingleByteEntry()>
  • <TextLogClear()>
  • <TextLogCreate()>
  • <TextLogDestroy()>
  • <TextLogDisplayShowScrollbar()>
  • <TextLogGetEnabled()>
  • <TextLogGetEntry()>
  • <TextLogGetIncrementalSaving()>
  • <TextLogGetNumEntries()>
  • <TextLogLoadFromFile()>
  • <TextLogSaveLog()>
  • <TextLogSetEnabled()>
  • <TextLogSetIncrementalSaving()>
  • <ToggleLanguageState()>
  • <TomeGetAchievementsEntryData()>
  • <TomeGetAchievementsSubTypeData()>
  • <TomeGetAchievementsTOC()>
  • <TomeGetBestiarySpeciesData()>
  • <TomeGetBestiarySubTypeData()>
  • <TomeGetBestiaryTOC()>
  • <TomeGetCardData()>
  • <TomeGetCardList()>
  • <TomeGetHistoryAndLoreEntryData()>
  • <TomeGetHistoryAndLoreTOC()>
  • <TomeGetHistoryAndLoreZoneData()>
  • <TomeGetItemRewardData()>
  • <TomeGetItemRewardsList()>
  • <TomeGetNoteworthyPersonsEntryData()>
  • <TomeGetNoteworthyPersonsTOC()>
  • <TomeGetNoteworthyPersonsZoneData()>
  • <TomeGetOldWorldArmoryArmorSet()>
  • <TomeGetOldWorldArmoryTOC()>
  • <TomeGetPlayerTitleData()>
  • <TomeGetPlayerTitlesAvailiableTypes()>
  • <TomeGetPlayerTitlesTypeData()>
  • <TomeGetTacticCounterData()>
  • <TomeGetTacticCounterName()>
  • <TomeGetTacticRewardData()>
  • <TomeGetTacticRewardsList()>
  • <TomeGetWarJournalAvailiableStorylines()>
  • <TomeGetWarJournalEntryData()>
  • <TomeGetWarJournalStorylineData()>
  • <TomeIsAchievementsEntryUnlocked()>
  • <TomeIsAchievementsSubTypeUnlocked()>
  • <TomeIsBestiarySpeciesUnlocked()>
  • <TomeIsBestiarySubTypeUnlocked()>
  • <TomeIsHistoryAndLoreEntryUnlocked()>
  • <TomeIsNoteworthyPersonsEntryUnlocked()>
  • <TomeIsPlayerTitleUnlocked()>
  • <TomeIsWarJournalEntryUnlocked()>
  • <TomeIsWarJournalStorylineUnlocked()>
  • <TomeSetAchievementsSubTypeImage()>
  • <TomeSetActivePlayerTitle()>
  • <TomeSetBestiarySpeciesImage()>
  • <TomeSetBestiarySubTypeImage()>
  • <TomeSetWarJournalEntryImage()>
  • <UnloadStringTable()>
  • <UnregisterEventHandler()>
  • <UpdateCraftingStatus()>
  • <UseEffect()>
  • <VerticalScrollbarGetLineSize()>
  • <VerticalScrollbarGetMaxScrollPosition()>
  • <VerticalScrollbarGetPageSize()>
  • <VerticalScrollbarGetScrollPosition()>
  • <VerticalScrollbarSetLineSize()>
  • <VerticalScrollbarSetMaxScrollPosition()>
  • <VerticalScrollbarSetPageSize()>
  • <VerticalScrollbarSetScrollPosition()>
  • <WStringToString()>
  • WindowAddAnchor(windowName, point, windowToAnchorTo, relativePoint, offsetX, offsetY)
  • <WindowAssignFocus()>
  • <WindowBatchDraw()>
  • <WindowBreakPoint()>
  • WindowClearAnchors(windowName)
  • <WindowForceProcessAnchors()>
  • <WindowGetAlpha()>
  • <WindowGetAnchor()>
  • <WindowGetAnchorCount()>
  • <WindowGetFontAlpha()>
  • <WindowGetHandleInput()>
  • <WindowGetId()>
  • <WindowGetLayer()>
  • <WindowGetMovable()>
  • <WindowGetMoving()>
  • <WindowGetOffsetFromParent()>
  • <WindowGetParent()>
  • <WindowGetPopable()>
  • <WindowGetResizing()>
  • <WindowGetScale()>
  • <WindowGetScreenPosition()>
  • <WindowGetTabOrder()>
  • <WindowGetTintColor()>
  • <WindowIsGameActionLocked()>
  • <WindowIsSticky()>
  • <WindowRegisterCoreEventHandler()>
  • <WindowRegisterEventHandler()>
  • <WindowResizeOnChildren()>
  • <WindowRestoreDefaultSettings()>
  • <WindowSetAlpha()>
  • <WindowSetDimensions()>
  • <WindowSetDrawWhenInterfaceHidden()>
  • <WindowSetFontAlpha()>
  • <WindowSetGameActionData()>
  • <WindowSetGameActionTrigger()>
  • <WindowSetHandleInput()>
  • <WindowSetId()>
  • <WindowSetLayer()>
  • <WindowSetMovable()>
  • <WindowSetMoving()>
  • <WindowSetOffsetFromParent()>
  • <WindowSetParent()>
  • <WindowSetPopable()>
  • <WindowSetRelativeScale()>
  • <WindowSetResizing()>
  • <WindowSetScale()>
  • <WindowSetShowing()>
  • <WindowSetTabOrder()>
  • <WindowSetTintColor()>
  • <WindowSetUpdateFrequency()>
  • <WindowStartAlphaAnimation()>
  • <WindowStartPositionAnimation()>
  • <WindowStartScaleAnimation()>
  • <WindowStopAlphaAnimation()>
  • <WindowStopPositionAnimation()>
  • <WindowStopScaleAnimation()>
  • <WindowUnregisterCoreEventHandler()>
  • <WindowUnregisterEventHandler()>
  • <WorldToScreen()>
  • <_LabelGetLinkColor()>
  • <_LabelGetText()>
  • <_LabelGetTextColor()>
  • <_LabelGetTextDimensions()>
  • <_WindowGetDimensions()>
  • <_WindowGetShowing()>


Section: Variables

  • <AdvanceAlertType.ACTION_POINTS>
  • <AdvanceAlertType.CAREER_POINTS>
  • <AdvanceAlertType.HIT_POINTS>
  • <AdvanceAlertType.RANK>
  • <AdvanceAlertType.STATISTIC>
  • <Button.ButtonState.DISABLED>
  • <Button.ButtonState.DISABLED_PRESSED>
  • <Button.ButtonState.HIGHLIGHTED>
  • <Button.ButtonState.NORMAL>
  • <Button.ButtonState.PRESSED>
  • <Button.ButtonState.PRESSED_HIGHLIGHTED>
  • <GameData.ABILITY_REQUIREMENT_COUNT>
  • <GameData.AbilityResult.ACCOUNT_CANT_ATTACK>
  • <GameData.AbilityResult.AP>
  • <GameData.AbilityResult.BLOCK>
  • <GameData.AbilityResult.CANT_ATTACK_RIDING>
  • <GameData.AbilityResult.CANT_USE_MOUNTED>
  • <GameData.AbilityResult.CANT_USE_STEALTH>
  • <GameData.AbilityResult.COUNTERED>
  • <GameData.AbilityResult.CRITICAL>
  • <GameData.AbilityResult.DEAD>
  • <GameData.AbilityResult.DISABLED>
  • <GameData.AbilityResult.DISRUPT>
  • <GameData.AbilityResult.EVADE>
  • <GameData.AbilityResult.FAILED>
  • <GameData.AbilityResult.ILLEGALTARGET>
  • <GameData.AbilityResult.ILLEGALTARGET_BAD_DISTANCE>
  • <GameData.AbilityResult.ILLEGALTARGET_CANT_USE_SELF>
  • <GameData.AbilityResult.ILLEGALTARGET_DEAD>
  • <GameData.AbilityResult.ILLEGALTARGET_HOME_AREA>
  • <GameData.AbilityResult.ILLEGALTARGET_IN_YOUR_ALLIANCE>
  • <GameData.AbilityResult.ILLEGALTARGET_NOT_ALLY>
  • <GameData.AbilityResult.ILLEGALTARGET_NOT_ATTACKABLE>
  • <GameData.AbilityResult.ILLEGALTARGET_NOT_ENEMY>
  • <GameData.AbilityResult.ILLEGALTARGET_NOT_PET>
  • <GameData.AbilityResult.ILLEGALTARGET_NOT_PVP_FLAGGED>
  • <GameData.AbilityResult.ILLEGALTARGET_NO_REALM>
  • <GameData.AbilityResult.ILLEGALTARGET_RETREATING>
  • <GameData.AbilityResult.ILLEGALTARGET_SAME_REALM>
  • <GameData.AbilityResult.ILLEGALTARGET_TEMP_PVP_IMMUNE>
  • <GameData.AbilityResult.IMMUNE>
  • <GameData.AbilityResult.INTERRUPTED>
  • <GameData.AbilityResult.MISS>
  • <GameData.AbilityResult.MORALE>
  • <GameData.AbilityResult.NEEDRANGED>
  • <GameData.AbilityResult.NEED_MELEE_WEAPON>
  • <GameData.AbilityResult.NOTREADY>
  • <GameData.AbilityResult.NOTVISIBLECLIENT>
  • <GameData.AbilityResult.OK>
  • <GameData.AbilityResult.OUTOFRANGE>
  • <GameData.AbilityResult.OUT_OF_ARC>
  • <GameData.AbilityResult.PARRY>
  • <GameData.AbilityResult.QUEUED>
  • <GameData.AbilityResult.TARGET_DEAD>
  • <GameData.AbilityResult.TOOCLOSE>
  • <GameData.AbilityResult.WRONG_WEAPON_TYPE>
  • <GameData.AbilityResult.YOU_NO_REALM>
  • <GameData.AbilityResult.YOU_TEMP_CANT_ATTACK>
  • <GameData.AbilityType.FIRST>
  • <GameData.AbilityType.GRANTED>
  • <GameData.AbilityType.GUILD>
  • <GameData.AbilityType.INVALID>
  • <GameData.AbilityType.MORALE>
  • <GameData.AbilityType.NUM_TYPES>
  • <GameData.AbilityType.PASSIVE>
  • <GameData.AbilityType.PET>
  • <GameData.AbilityType.STANDARD>
  • <GameData.AbilityType.TACTIC>
  • <GameData.Account.AccountName>
  • <GameData.Account.CharacterCreation.ActiveFeature>
  • <GameData.Account.CharacterCreation.ActiveFeatureValue>
  • <GameData.Account.CharacterCreation.ArmyName>
  • <GameData.Account.CharacterCreation.AutoCreationIndex>
  • <GameData.Account.CharacterCreation.AvailableTemplates_Classes>
  • <GameData.Account.CharacterCreation.AvailableTemplates_Genders>
  • <GameData.Account.CharacterCreation.AvailableTemplates_Names>
  • <GameData.Account.CharacterCreation.AvailableTemplates_Races>
  • <GameData.Account.CharacterCreation.Career>
  • <GameData.Account.CharacterCreation.CareerCareer1>
  • <GameData.Account.CharacterCreation.CareerCareer2>
  • <GameData.Account.CharacterCreation.CareerCareer3>
  • <GameData.Account.CharacterCreation.CareerCareer4>
  • <GameData.Account.CharacterCreation.CareerFeature1>
  • <GameData.Account.CharacterCreation.CareerFeature2>
  • <GameData.Account.CharacterCreation.CareerFeature3>
  • <GameData.Account.CharacterCreation.CareerFeature4>
  • <GameData.Account.CharacterCreation.CareerGender1>
  • <GameData.Account.CharacterCreation.CareerGender2>
  • <GameData.Account.CharacterCreation.CareerGender3>
  • <GameData.Account.CharacterCreation.CareerGender4>
  • <GameData.Account.CharacterCreation.CareerImage1>
  • <GameData.Account.CharacterCreation.CareerImage2>
  • <GameData.Account.CharacterCreation.CareerImage3>
  • <GameData.Account.CharacterCreation.CareerImage4>
  • <GameData.Account.CharacterCreation.CareerRace1>
  • <GameData.Account.CharacterCreation.CareerRace2>
  • <GameData.Account.CharacterCreation.CareerRace3>
  • <GameData.Account.CharacterCreation.CareerRace4>
  • <GameData.Account.CharacterCreation.CharacterSelections[10].ArmyName>
  • <GameData.Account.CharacterCreation.CharacterSelections[10].Career>
  • <GameData.Account.CharacterCreation.CharacterSelections[10].Gender>
  • <GameData.Account.CharacterCreation.CharacterSelections[10].Image>
  • <GameData.Account.CharacterCreation.CharacterSelections[10].Race>
  • <GameData.Account.CharacterCreation.CharacterSelections[1].ArmyName>
  • <GameData.Account.CharacterCreation.CharacterSelections[1].Career>
  • <GameData.Account.CharacterCreation.CharacterSelections[1].Gender>
  • <GameData.Account.CharacterCreation.CharacterSelections[1].Image>
  • <GameData.Account.CharacterCreation.CharacterSelections[1].Race>
  • <GameData.Account.CharacterCreation.CharacterSelections[2].ArmyName>
  • <GameData.Account.CharacterCreation.CharacterSelections[2].Career>
  • <GameData.Account.CharacterCreation.CharacterSelections[2].Gender>
  • <GameData.Account.CharacterCreation.CharacterSelections[2].Image>
  • <GameData.Account.CharacterCreation.CharacterSelections[2].Race>
  • <GameData.Account.CharacterCreation.CharacterSelections[3].ArmyName>
  • <GameData.Account.CharacterCreation.CharacterSelections[3].Career>
  • <GameData.Account.CharacterCreation.CharacterSelections[3].Gender>
  • <GameData.Account.CharacterCreation.CharacterSelections[3].Image>
  • <GameData.Account.CharacterCreation.CharacterSelections[3].Race>
  • <GameData.Account.CharacterCreation.CharacterSelections[4].ArmyName>
  • <GameData.Account.CharacterCreation.CharacterSelections[4].Career>
  • <GameData.Account.CharacterCreation.CharacterSelections[4].Gender>
  • <GameData.Account.CharacterCreation.CharacterSelections[4].Image>
  • <GameData.Account.CharacterCreation.CharacterSelections[4].Race>
  • <GameData.Account.CharacterCreation.CharacterSelections[5].ArmyName>
  • <GameData.Account.CharacterCreation.CharacterSelections[5].Career>
  • <GameData.Account.CharacterCreation.CharacterSelections[5].Gender>
  • <GameData.Account.CharacterCreation.CharacterSelections[5].Image>
  • <GameData.Account.CharacterCreation.CharacterSelections[5].Race>
  • <GameData.Account.CharacterCreation.CharacterSelections[6].ArmyName>
  • <GameData.Account.CharacterCreation.CharacterSelections[6].Career>
  • <GameData.Account.CharacterCreation.CharacterSelections[6].Gender>
  • <GameData.Account.CharacterCreation.CharacterSelections[6].Image>
  • <GameData.Account.CharacterCreation.CharacterSelections[6].Race>
  • <GameData.Account.CharacterCreation.CharacterSelections[7].ArmyName>
  • <GameData.Account.CharacterCreation.CharacterSelections[7].Career>
  • <GameData.Account.CharacterCreation.CharacterSelections[7].Gender>
  • <GameData.Account.CharacterCreation.CharacterSelections[7].Image>
  • <GameData.Account.CharacterCreation.CharacterSelections[7].Race>
  • <GameData.Account.CharacterCreation.CharacterSelections[8].ArmyName>
  • <GameData.Account.CharacterCreation.CharacterSelections[8].Career>
  • <GameData.Account.CharacterCreation.CharacterSelections[8].Gender>
  • <GameData.Account.CharacterCreation.CharacterSelections[8].Image>
  • <GameData.Account.CharacterCreation.CharacterSelections[8].Race>
  • <GameData.Account.CharacterCreation.CharacterSelections[9].ArmyName>
  • <GameData.Account.CharacterCreation.CharacterSelections[9].Career>
  • <GameData.Account.CharacterCreation.CharacterSelections[9].Gender>
  • <GameData.Account.CharacterCreation.CharacterSelections[9].Image>
  • <GameData.Account.CharacterCreation.CharacterSelections[9].Race>
  • <GameData.Account.CharacterCreation.CurrentState>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][1].ArmyName>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][1].Career>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][1].FemaleCareerName>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][1].FemaleImage>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][1].MaleCareerName>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][1].MaleImage>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][1].Race>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][2].ArmyName>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][2].Career>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][2].FemaleCareerName>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][2].FemaleImage>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][2].MaleCareerName>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][2].MaleImage>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][2].Race>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][3].ArmyName>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][3].Career>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][3].FemaleCareerName>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][3].FemaleImage>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][3].MaleCareerName>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][3].MaleImage>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][3].Race>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][4].ArmyName>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][4].Career>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][4].FemaleCareerName>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][4].FemaleImage>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][4].MaleCareerName>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][4].MaleImage>
  • <GameData.Account.CharacterCreation.DestructionCareers[1][4].Race>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][1].ArmyName>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][1].Career>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][1].FemaleCareerName>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][1].FemaleImage>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][1].MaleCareerName>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][1].MaleImage>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][1].Race>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][2].ArmyName>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][2].Career>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][2].FemaleCareerName>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][2].FemaleImage>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][2].MaleCareerName>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][2].MaleImage>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][2].Race>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][3].ArmyName>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][3].Career>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][3].FemaleCareerName>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][3].FemaleImage>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][3].MaleCareerName>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][3].MaleImage>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][3].Race>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][4].ArmyName>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][4].Career>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][4].FemaleCareerName>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][4].FemaleImage>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][4].MaleCareerName>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][4].MaleImage>
  • <GameData.Account.CharacterCreation.DestructionCareers[2][4].Race>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][1].ArmyName>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][1].Career>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][1].FemaleCareerName>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][1].FemaleImage>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][1].MaleCareerName>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][1].MaleImage>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][1].Race>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][2].ArmyName>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][2].Career>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][2].FemaleCareerName>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][2].FemaleImage>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][2].MaleCareerName>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][2].MaleImage>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][2].Race>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][3].ArmyName>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][3].Career>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][3].FemaleCareerName>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][3].FemaleImage>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][3].MaleCareerName>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][3].MaleImage>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][3].Race>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][4].ArmyName>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][4].Career>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][4].FemaleCareerName>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][4].FemaleImage>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][4].MaleCareerName>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][4].MaleImage>
  • <GameData.Account.CharacterCreation.DestructionCareers[3][4].Race>
  • <GameData.Account.CharacterCreation.DestructionRaces[1].ArmyName>
  • <GameData.Account.CharacterCreation.DestructionRaces[1].Career>
  • <GameData.Account.CharacterCreation.DestructionRaces[1].Gender>
  • <GameData.Account.CharacterCreation.DestructionRaces[1].Image>
  • <GameData.Account.CharacterCreation.DestructionRaces[1].Race>
  • <GameData.Account.CharacterCreation.DestructionRaces[2].ArmyName>
  • <GameData.Account.CharacterCreation.DestructionRaces[2].Career>
  • <GameData.Account.CharacterCreation.DestructionRaces[2].Gender>
  • <GameData.Account.CharacterCreation.DestructionRaces[2].Image>
  • <GameData.Account.CharacterCreation.DestructionRaces[2].Race>
  • <GameData.Account.CharacterCreation.DestructionRaces[3].ArmyName>
  • <GameData.Account.CharacterCreation.DestructionRaces[3].Career>
  • <GameData.Account.CharacterCreation.DestructionRaces[3].Gender>
  • <GameData.Account.CharacterCreation.DestructionRaces[3].Image>
  • <GameData.Account.CharacterCreation.DestructionRaces[3].Race>
  • <GameData.Account.CharacterCreation.Feature>
  • <GameData.Account.CharacterCreation.Gender>
  • <GameData.Account.CharacterCreation.Image>
  • <GameData.Account.CharacterCreation.MouseOverCareer>
  • <GameData.Account.CharacterCreation.MouseOverIndex>
  • <GameData.Account.CharacterCreation.MouseOverRace>
  • <GameData.Account.CharacterCreation.MouseX>
  • <GameData.Account.CharacterCreation.MouseY>
  • <GameData.Account.CharacterCreation.Name>
  • <GameData.Account.CharacterCreation.NumCareers>
  • <GameData.Account.CharacterCreation.NumRaces>
  • <GameData.Account.CharacterCreation.NumRealms>
  • <GameData.Account.CharacterCreation.OnPedestal>
  • <GameData.Account.CharacterCreation.OrderCareers[1][1].ArmyName>
  • <GameData.Account.CharacterCreation.OrderCareers[1][1].Career>
  • <GameData.Account.CharacterCreation.OrderCareers[1][1].FemaleCareerName>
  • <GameData.Account.CharacterCreation.OrderCareers[1][1].FemaleImage>
  • <GameData.Account.CharacterCreation.OrderCareers[1][1].MaleCareerName>
  • <GameData.Account.CharacterCreation.OrderCareers[1][1].MaleImage>
  • <GameData.Account.CharacterCreation.OrderCareers[1][1].Race>
  • <GameData.Account.CharacterCreation.OrderCareers[1][2].ArmyName>
  • <GameData.Account.CharacterCreation.OrderCareers[1][2].Career>
  • <GameData.Account.CharacterCreation.OrderCareers[1][2].FemaleCareerName>
  • <GameData.Account.CharacterCreation.OrderCareers[1][2].FemaleImage>
  • <GameData.Account.CharacterCreation.OrderCareers[1][2].MaleCareerName>
  • <GameData.Account.CharacterCreation.OrderCareers[1][2].MaleImage>
  • <GameData.Account.CharacterCreation.OrderCareers[1][2].Race>
  • <GameData.Account.CharacterCreation.OrderCareers[1][3].ArmyName>
  • <GameData.Account.CharacterCreation.OrderCareers[1][3].Career>
  • <GameData.Account.CharacterCreation.OrderCareers[1][3].FemaleCareerName>
  • <GameData.Account.CharacterCreation.OrderCareers[1][3].FemaleImage>
  • <GameData.Account.CharacterCreation.OrderCareers[1][3].MaleCareerName>
  • <GameData.Account.CharacterCreation.OrderCareers[1][3].MaleImage>
  • <GameData.Account.CharacterCreation.OrderCareers[1][3].Race>
  • <GameData.Account.CharacterCreation.OrderCareers[1][4].ArmyName>
  • <GameData.Account.CharacterCreation.OrderCareers[1][4].Career>
  • <GameData.Account.CharacterCreation.OrderCareers[1][4].FemaleCareerName>
  • <GameData.Account.CharacterCreation.OrderCareers[1][4].FemaleImage>
  • <GameData.Account.CharacterCreation.OrderCareers[1][4].MaleCareerName>
  • <GameData.Account.CharacterCreation.OrderCareers[1][4].MaleImage>
  • <GameData.Account.CharacterCreation.OrderCareers[1][4].Race>
  • <GameData.Account.CharacterCreation.OrderCareers[2][1].ArmyName>
  • <GameData.Account.CharacterCreation.OrderCareers[2][1].Career>
  • <GameData.Account.CharacterCreation.OrderCareers[2][1].FemaleCareerName>
  • <GameData.Account.CharacterCreation.OrderCareers[2][1].FemaleImage>
  • <GameData.Account.CharacterCreation.OrderCareers[2][1].MaleCareerName>
  • <GameData.Account.CharacterCreation.OrderCareers[2][1].MaleImage>
  • <GameData.Account.CharacterCreation.OrderCareers[2][1].Race>
  • <GameData.Account.CharacterCreation.OrderCareers[2][2].ArmyName>
  • <GameData.Account.CharacterCreation.OrderCareers[2][2].Career>
  • <GameData.Account.CharacterCreation.OrderCareers[2][2].FemaleCareerName>
  • <GameData.Account.CharacterCreation.OrderCareers[2][2].FemaleImage>
  • <GameData.Account.CharacterCreation.OrderCareers[2][2].MaleCareerName>
  • <GameData.Account.CharacterCreation.OrderCareers[2][2].MaleImage>
  • <GameData.Account.CharacterCreation.OrderCareers[2][2].Race>
  • <GameData.Account.CharacterCreation.OrderCareers[2][3].ArmyName>
  • <GameData.Account.CharacterCreation.OrderCareers[2][3].Career>
  • <GameData.Account.CharacterCreation.OrderCareers[2][3].FemaleCareerName>
  • <GameData.Account.CharacterCreation.OrderCareers[2][3].FemaleImage>
  • <GameData.Account.CharacterCreation.OrderCareers[2][3].MaleCareerName>
  • <GameData.Account.CharacterCreation.OrderCareers[2][3].MaleImage>
  • <GameData.Account.CharacterCreation.OrderCareers[2][3].Race>
  • <GameData.Account.CharacterCreation.OrderCareers[2][4].ArmyName>
  • <GameData.Account.CharacterCreation.OrderCareers[2][4].Career>
  • <GameData.Account.CharacterCreation.OrderCareers[2][4].FemaleCareerName>
  • <GameData.Account.CharacterCreation.OrderCareers[2][4].FemaleImage>
  • <GameData.Account.CharacterCreation.OrderCareers[2][4].MaleCareerName>
  • <GameData.Account.CharacterCreation.OrderCareers[2][4].MaleImage>
  • <GameData.Account.CharacterCreation.OrderCareers[2][4].Race>
  • <GameData.Account.CharacterCreation.OrderCareers[3][1].ArmyName>
  • <GameData.Account.CharacterCreation.OrderCareers[3][1].Career>
  • <GameData.Account.CharacterCreation.OrderCareers[3][1].FemaleCareerName>
  • <GameData.Account.CharacterCreation.OrderCareers[3][1].FemaleImage>
  • <GameData.Account.CharacterCreation.OrderCareers[3][1].MaleCareerName>
  • <GameData.Account.CharacterCreation.OrderCareers[3][1].MaleImage>
  • <GameData.Account.CharacterCreation.OrderCareers[3][1].Race>
  • <GameData.Account.CharacterCreation.OrderCareers[3][2].ArmyName>
  • <GameData.Account.CharacterCreation.OrderCareers[3][2].Career>
  • <GameData.Account.CharacterCreation.OrderCareers[3][2].FemaleCareerName>
  • <GameData.Account.CharacterCreation.OrderCareers[3][2].FemaleImage>
  • <GameData.Account.CharacterCreation.OrderCareers[3][2].MaleCareerName>
  • <GameData.Account.CharacterCreation.OrderCareers[3][2].MaleImage>
  • <GameData.Account.CharacterCreation.OrderCareers[3][2].Race>
  • <GameData.Account.CharacterCreation.OrderCareers[3][3].ArmyName>
  • <GameData.Account.CharacterCreation.OrderCareers[3][3].Career>
  • <GameData.Account.CharacterCreation.OrderCareers[3][3].FemaleCareerName>
  • <GameData.Account.CharacterCreation.OrderCareers[3][3].FemaleImage>
  • <GameData.Account.CharacterCreation.OrderCareers[3][3].MaleCareerName>
  • <GameData.Account.CharacterCreation.OrderCareers[3][3].MaleImage>
  • <GameData.Account.CharacterCreation.OrderCareers[3][3].Race>
  • <GameData.Account.CharacterCreation.OrderCareers[3][4].ArmyName>
  • <GameData.Account.CharacterCreation.OrderCareers[3][4].Career>
  • <GameData.Account.CharacterCreation.OrderCareers[3][4].FemaleCareerName>
  • <GameData.Account.CharacterCreation.OrderCareers[3][4].FemaleImage>
  • <GameData.Account.CharacterCreation.OrderCareers[3][4].MaleCareerName>
  • <GameData.Account.CharacterCreation.OrderCareers[3][4].MaleImage>
  • <GameData.Account.CharacterCreation.OrderCareers[3][4].Race>
  • <GameData.Account.CharacterCreation.OrderRaces[1].ArmyName>
  • <GameData.Account.CharacterCreation.OrderRaces[1].Career>
  • <GameData.Account.CharacterCreation.OrderRaces[1].Gender>
  • <GameData.Account.CharacterCreation.OrderRaces[1].Image>
  • <GameData.Account.CharacterCreation.OrderRaces[1].Race>
  • <GameData.Account.CharacterCreation.OrderRaces[2].ArmyName>
  • <GameData.Account.CharacterCreation.OrderRaces[2].Career>
  • <GameData.Account.CharacterCreation.OrderRaces[2].Gender>
  • <GameData.Account.CharacterCreation.OrderRaces[2].Image>
  • <GameData.Account.CharacterCreation.OrderRaces[2].Race>
  • <GameData.Account.CharacterCreation.OrderRaces[3].ArmyName>
  • <GameData.Account.CharacterCreation.OrderRaces[3].Career>
  • <GameData.Account.CharacterCreation.OrderRaces[3].Gender>
  • <GameData.Account.CharacterCreation.OrderRaces[3].Image>
  • <GameData.Account.CharacterCreation.OrderRaces[3].Race>
  • <GameData.Account.CharacterCreation.Race>
  • <GameData.Account.CharacterCreation.RaceArmyName1>
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